Hi Ann! I must say that I was quite engaged by your video presentation. I absolutely love the introduction and ending credits. Your use of video to demonstrate gaming and simulation for grown-up "serious" purposes is quite effective. The production of your video is so smooth that I thought I was watching a real tv commercial for a moment. While your video does not contain spoken narration, I'm not sure it would benefit from it. In addition, the score you composed is quite up-beat and strengthens the overall presentation. It is quite evident that gaming and simulation can be used in a manner that supports education. Nice job! Shane.
Thanks, Shane! This was a lot of fun to put together. I thought of narration, but since a picture is worth at least 1,000 words, I felt that a voice-over would actually be a distraction, as more "word" slides would have also been. So, it is what it is...glad you enjoyed it!
I really enjoyed your presentation, in particular because the concept of games as a teaching tool has been debated so much in my own school. I think they way you chose to open it is fun and engaging, and draws the audience into yout topic. I agree with Shane that for your topic, a voiceover would have only dragged it down. In the end, in particular simulations, are a very engaging and practical way to teach subjects. I remember when I taught high school chemistry for a year, we had a chemistry lab simulation program that was great - because it forced the kids to follow procedures, and stopped any mishaps from ruining the end result so the kids still got the concepts.
The variety of simulations you presented help me understand the extend to which they have been integrated into various industries. I was especially impressed by the medical simulation; it is a fantastic tool.
Strangely, the Army game had nearly the opposite affect on me. It looked so close to many of the first-person shooters I have seen its intention as a recruiting tool is disturbing.
The only thing I would like to have seen is some more information on the learning theory behind the games. Perhaps some informational subtitles as the simulations were playing could have done the trick.
I enjoyed your video even more when I watched it with sound. (no sound card on my school computer). It gave great examples of how gaming has also turned into a serious application with uses for training, etc... I agree with you that a voice over would take away from what was already apparent. More occupations should find use for serious games.
Hi Anne, Great topic with a lot of information here! I really appreciated seeing the variety simulations. I think the audio fit the topic in an interesting way, but here I am watching your presentation at 9:30 pm, and some of it wasn’t the music I needed at that time of night -now I don’t think I can wind back down =)
The busiest person in the world--I am currently trying to work full time, work on a PhD full time, finish building a house, and run a sound and video production company. Sleep is mostly optional.
I am owned by 17 cats, all shelter rescues, who live in a big, boisterous cat colony in my house. My learning assistant, Snowball, is featured as my photo (I don't have any recent photos of me that are any good). She supervises all learning activities in my home office, and refuses to allow a door to stand between us. She has excellent listening skills, and makes an outstanding lapwarmer.
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7 comments:
Hi Ann! I must say that I was quite engaged by your video presentation. I absolutely love the introduction and ending credits. Your use of video to demonstrate gaming and simulation for grown-up "serious" purposes is quite effective. The production of your video is so smooth that I thought I was watching a real tv commercial for a moment. While your video does not contain spoken narration, I'm not sure it would benefit from it. In addition, the score you composed is quite up-beat and strengthens the overall presentation. It is quite evident that gaming and simulation can be used in a manner that supports education. Nice job!
Shane.
Thanks, Shane! This was a lot of fun to put together. I thought of narration, but since a picture is worth at least 1,000 words, I felt that a voice-over would actually be a distraction, as more "word" slides would have also been. So, it is what it is...glad you enjoyed it!
Anne
I really enjoyed your presentation, in particular because the concept of games as a teaching tool has been debated so much in my own school. I think they way you chose to open it is fun and engaging, and draws the audience into yout topic. I agree with Shane that for your topic, a voiceover would have only dragged it down. In the end, in particular simulations, are a very engaging and practical way to teach subjects. I remember when I taught high school chemistry for a year, we had a chemistry lab simulation program that was great - because it forced the kids to follow procedures, and stopped any mishaps from ruining the end result so the kids still got the concepts.
Anne,
The variety of simulations you presented help me understand the extend to which they have been integrated into various industries. I was especially impressed by the medical simulation; it is a fantastic tool.
Strangely, the Army game had nearly the opposite affect on me. It looked so close to many of the first-person shooters I have seen its intention as a recruiting tool is disturbing.
The only thing I would like to have seen is some more information on the learning theory behind the games. Perhaps some informational subtitles as the simulations were playing could have done the trick.
Thanks again, and great footage.
Brad
Ann-
I enjoyed your video even more when I watched it with sound. (no sound card on my school computer). It gave great examples of how gaming has also turned into a serious application with uses for training, etc... I agree with you that a voice over would take away from what was already apparent. More occupations should find use for serious games.
Pamela
Hi Anne,
Great topic with a lot of information here! I really appreciated seeing the variety simulations. I think the audio fit the topic in an interesting way, but here I am watching your presentation at 9:30 pm, and some of it wasn’t the music I needed at that time of night -now I don’t think I can wind back down =)
Thank you for a very stimulating presentation.
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