Games Video Outline
- Serious Games vs Games
- Purpose
- Simulations of real situations
- Neutral environment
- No risk to lives and property
- Education vs Training
- Examples of each
- Goals
- Critical thinking/Decision-making
- Examples
- Psychomotor skills
Note: at first reading this is going to seem very light on content. However, I have done a great deal of video production over the past 20 years, and I have seen many projects which got severely pruned before they were done. Knowing this, I have started out with a more modest proposal. Also, because games are a very visual medium, it would be more useful to show examples rather than try to describe/explain them--after all, we are working with video here (the "a picture is worth a thousand words" concept applies!). Comments?